Magic shirt (cloak, armor) gives invulnerability.
Show referencesInfallible sword, i.e. is always victorious and bites even iron and stone, etc.
Show referencesTrolls as the constant enemies of human beings.
Show referencesBlue man, Old Norse »blámaðr«.
Show referencesGiant with iron club (gadclub) as weapon.
Show referencesGiants live in mountains or caves.
Show referencesGiant slain by man.
Show referencesInvulnerable berserk.
Show referencesIdentification by ring.
Show referencesDecision of victory by single combat or holmgang between army-leaders.
Show referencesDisguise as merchant to enter enemy's eastle (camp, tower).
Show referencesTwo brothers follow and help each other on piracy, etc.
Show referencesFaithful foster-brother.
Show references»Publication of slaying«. Heads of slain enemies displayed.
Show referencesMagic shirt and information about sought robbers as reward for rescue of poor fisherman.
Show referencesAnswer rewarded with gold ring: message rewarded with purse with silver.
Show referencesAbduction by rejected sailor.
Show referencesDefeated warriors go into the conqueror's service.
Show referencesPrincess (maiden) rescued from undesired suitor.
Show referencesRescue of earl's daughter from giant's cave where she is cained to the wall (a pillar).
Show referencesUnknown helper(s) emerge(s) in the last moment and turn(s) out later to be well known.
Show referencesPrisoners taken in war (enemy's messengers) hanged.
Show referencesMutilation: cutting off legs (feet).
Show referencesMutilation: putting out eyes.
Show referencesTwo or more weddings at one time as the end of a tale.
Show referencesWedding feast.
Show referencesParting gifts after wedding.
Show referencesDrinking festival in memory of the dead, »drekka erfi«.
Show referencesFormulistic number: twelve.
Show references